Public beta · Free & open source · No watermarks

Everything you need to
make your game

Pixel art, music, sound effects, tilemaps, dialogue, story & worldbuilding, logic diagrams — all connected in one free toolkit. Create, link, and export everything for your game.

One toolkit. Every asset.

Stop switching between a dozen apps. Create all your game assets in one place, and they automatically connect to each other.

Pixel Art Editor

Draw sprites with layers, frames, and onion skinning. Create animations and export sprite sheets.

Music Composer

Pattern-based music creation with multiple channels and instruments. Think BeepBox meets FL Studio.

SFX Generator

Generate retro and modern sound effects with presets for explosions, lasers, pickups, and more.

Tilemap Editor

Paint game levels using your own sprites. Multiple layers, auto-tiling, and collision maps.

Logic Diagrams

Plan game systems with flow charts, state machines, and behavior trees. Like draw.io for games.

Story & Worldbuilding

Write lore, create characters, and link everything together. Wiki-style connections like Obsidian.

Dialogue Trees

Visual branching dialogue editor for RPGs and adventure games. Connect speakers and choices.

Color Palettes

Manage and share color palettes across all your tools. Built-in game-ready palette presets.

Sprite Sheet Packer

Combine multiple sprites into optimized sprite sheets ready for any game engine.

Notebook

Ideas, to-do lists, design docs and bug lists, with checklists and links to any asset.

Free Downloads, No Watermarks

Export everything you create as PNG, WAV, JSON, or sprite sheets. No limitations, no sign-up required.

Works Everywhere

Works without an account. Sign in to sync across devices, or self-host and save straight to a folder on your computer.

Open Source

MIT licensed. View the source, contribute features, or fork it. Built by game devs, for game devs.

Ready to build your game?

Create a project and start making assets. Everything links together — sprites connect to tilemaps, dialogue references characters, and notes tie it all together.

Open Studio